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Re: [Cooker] Call for testing: proprietary NVIDIA and AMD driver backport candidates

Moreno

2008-06-05

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Hi

On Thu, Jun 5, 2008 at 8:50 PM, Adam Williamson
<awilliamson@(protected):
> On Thu, 2008-06-05 at 20:41 +0200, Moreno wrote:
>
>> To make comparisons between different machines glxgears is certainly
>> inappropriate but to make comparisons on the same machine under
>> constant conditions (same resolution, same color depth, same running
>> program etc.) this program is more than enough.
>
> No, it's not. It's testing an insignificant operation in a completely
> atypical context (i.e. you never actually *do* anything with your card
> which involves simple, non-texture mapped polygons doing the same
> operation over and over and over again in completely empty space).
>
>> If starting glxgeras with a kernel the wheels turn fluids and with an
>> other kernel turn stepwise i do not need other test.
>
> Yes, you do; quite apart from the above, glxgears suffers from the
> classic rotating wheel problem, where it can look perfectly fluid and
> smooth at 1 zillion FPS and look like it's incredibly jagged and
> spinning backwards at 1 zillion minus 1 FPS. The numbers you reported
> are not anywhere near a level at which it would *actually* be
> 'jerking' (which would be less than 15fps).
>
>> However, if you suggest a more accurate test I'm willing to repeat the analysis.
>
> Any real-world application - run a timedemo in Quake3, or something.
> --
> adamw
>
>

Hem, the problem is I'm not experienced in video game, quake3 is for
me like an Arab word.
Can you explain me which package i must install and which command give


Bye Bye, Moreno
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